Monday, 6 December 2010

Target 2 Done!!

I have now import the meat store (cold room)walls into UDK to finish the room apart from a few assets such as a metal rail with rusty meat hooks on it.





I have now completed the meat store (cold room) walls and also made one asset, a air con unit.

Friday, 3 December 2010

Target 1 Done!!

I have now imported the walls into UDK to finish the store room in the kitchen.



I have now completed task 1 of creating the kitchen's store room walls.

Wednesday, 1 December 2010

Targets set for December - January

1 Create Kitchen Store Room walls.
2 Create Meat Store (cold room) walls.
3 Create Back Stairs.
4 Create 1st Reception Room walls.
5 Create Entrance Hall Door & Door Frame.
6 Create Entrance Hall Ornate Arches & Columns.

Monday, 29 November 2010

Target 5 Done!!


I then imported the walls and applied the texture to the floor to complete the kitchen apart from the extra assets such as stainless steel counters etc.













I have now completed task 5 by modelling the kitchen walls and created the floor texture.

Thursday, 25 November 2010

Flashlight Trouble After UDK November Update!!

After being advised to update to November's release of UDK by my peers as help would be more available to me; I found that my flashlight didn't work as it should.

Wednesday, 24 November 2010

Final Upate On Target 2!!


After asking for help on the New Media Forum I was advised to use Blocking Volumes in UDK so the player would be able to climb the stairs which I have implemented.

Sunday, 21 November 2010

Target 4 Done!!


I then imported the first room assets to complete the first room.

I then created a second texture for a window that the player had entered the house with the metal shutter pealed back for entry to the house.






























I have now completed task 4 by modelling windows, wood panels, walls and created floor and ceiling textures.