Again after much searching for the answer to my problem of the player height and in response to the user feedback I have found nothing that will change the player height successfully apart from what is documented earlier I my blog. So because this game concept is in first person I have decided to use blocking volumes to increase the floor height thus increasing the player height in the process. I have also had to use more blocking volumes around things like the cardboard boxes so it looks again like they can be collided with. It is a not an ideal solution and I should pay more attention to scale in the first instance before I get too far into a project in the future.