Bad History is a survival horror video game concept for my final major project at university and this blog will show my ideas, development and progress throughout the year.
Sunday, 21 November 2010
Target 4 Done!!
I then imported the first room assets to complete the first room.
I then created a second texture for a window that the player had entered the house with the metal shutter pealed back for entry to the house.
I have now completed task 4 by modelling windows, wood panels, walls and created floor and ceiling textures.