Bad History is a survival horror video game concept for my final major project at university and this blog will show my ideas, development and progress throughout the year.
Tuesday, 16 November 2010
Target 3 Done!!
On the large side panel of the stairs I applied collision so the player could not walk through to underneath the stairs.
I have imported them into UDK and placed them throughout the level.
I have completed task 3 and model the level assets required with textures.
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