Sunday, 27 February 2011
Tuesday, 22 February 2011
Target 9 Done!!
Sunday, 20 February 2011
Target 8 Done!!
Thursday, 17 February 2011
Tuesday, 15 February 2011
Target 6 Done!!
Monday, 14 February 2011
Target 5 Done!!
Sunday, 13 February 2011
Target 4 Done!!
Thursday, 10 February 2011
Target 3 Done!!
I have now completed a list of level assets needed to be modelled and textured for my level; which are as follows:
Main:
Bottles
Newspapers
Books
Cardboard Boxes
Rubble
Light Fixtures
Electric sockets
Radiators
More Windows
Fire Places
Meat hooks and rail
Fridge
Kitchen work area's ( sink, tops, etc).
Next:
Armchair
Lamp Stand
Shelves
Coat Hooks
Shoe
Table
Tv
Specials (Weapon & Defence):
Fire Blanket
Petrol Can
Fire Extinguisher (Wet Chemical - Yellow - Kitshen Fires + Co2 - black - flamable liquids - petrol and people on fire).
Walking stick
Hammer
These are just some of the levels assets needed to populate the level that I need to create to make my level more realistic.
I have decided to leave the last room for now while I begin to build some of these assets.
Main:
Bottles
Newspapers
Books
Cardboard Boxes
Rubble
Light Fixtures
Electric sockets
Radiators
More Windows
Fire Places
Meat hooks and rail
Fridge
Kitchen work area's ( sink, tops, etc).
Next:
Armchair
Lamp Stand
Shelves
Coat Hooks
Shoe
Table
Tv
Specials (Weapon & Defence):
Fire Blanket
Petrol Can
Fire Extinguisher (Wet Chemical - Yellow - Kitshen Fires + Co2 - black - flamable liquids - petrol and people on fire).
Walking stick
Hammer
These are just some of the levels assets needed to populate the level that I need to create to make my level more realistic.
I have decided to leave the last room for now while I begin to build some of these assets.
Wednesday, 9 February 2011
Decal Paper Swaped for Mesh
Tuesday, 8 February 2011
Friday, 4 February 2011
Target 1 Done!!
Even though most of the secound floor will not be used much for the demo I felt it necessary to build the secound floor. It is seen from some position within my level demo from the ground floor; so rather than seeing a black hole so to speak I built it all. Not sure how much will actually use as yet so will leave it as it is for now and concentrate on the ground floor.
I placed the static meshes for the main stairs banister again so the player would not fall off.
I placed the static meshes for the banisters around the ballroom again so the player would not fall off.
I placed the static meshes for the banisters around the ballroom again so the player would not fall off.
I placed the static meshes for the banister rail in place for the back stairs so the player could not fall down here but as so it looks correct from the ground floor looking up.
Tuesday, 1 February 2011
Targets set for February - March
1 Build Second Floor of the house from plans.
2 Build East Wing corridor walls and panels to finish this section.
3 List level assets needed to model and texture.
4 Build and texture an armchair.
5 Build and texture a bottle.
6 Build and texture cardboard box version 1.
7 Build and texture sliding door frame and door.
8 Build sink work top and taps for kitchen.
9 Build & Finish worktop area in kitchen.
10 Build and texture Living Room Walls.
2 Build East Wing corridor walls and panels to finish this section.
3 List level assets needed to model and texture.
4 Build and texture an armchair.
5 Build and texture a bottle.
6 Build and texture cardboard box version 1.
7 Build and texture sliding door frame and door.
8 Build sink work top and taps for kitchen.
9 Build & Finish worktop area in kitchen.
10 Build and texture Living Room Walls.
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